{
  "m_Name": "loca_general_ChineseSimplified",
  "m_Script": "1,0,2\tID\tSimplified Chinese\t\r\n0\tnone\t\t\r\n1\thud_con_selectChar\t选择角色\t\r\n2\thud_con_deselectChar\t取消选择角色\t\r\n3\thud_con_selectAll\t选择所有角色\t\r\n4\thud_con_deselectAll\t取消选择所有角色\t\r\n5\thud_con_context_action_climb\t攀爬\t\r\n6\thud_con_context_action_pickUp\t捡起\t\r\n7\thud_con_context_action_hideBody\t隐藏尸体\t\r\n8\thud_con_context_action_jumpDown\t跳下\t\r\n9\thud_con_context_action_jumpAcross\t跳跃\t\r\n10\thud_con_context_action_noGear\t缺少工具\t\r\n11\thud_con_skill_cancel_carry\t放下\t\r\n12\thud_con_skill_activate\t瞄准\t\r\n13\thud_con_skill_do\t使用技能\t\r\n14\thud_con_skill_swap\t切换技能\t\r\n15\thud_con_skill_swapContext\t切换场景\t\r\n16\thud_con_vcmarker_place\t放置标记\t\r\n17\thud_con_vcmarker_remove\t删除标记\t\r\n18\thud_con_vc_deactivate\t隐藏视野区\t\r\n19\thud_con_context_toggle\t切换动作\t\r\n20\thud_con_crawl_toggle\t切换蹲伏\t\r\n21\thud_con_highlight_toggle\t高亮\t\r\n22\thud_con_planning_execute\t执行计划\t\r\n23\thud_con_toggleQuestLog\t任务日志\t\r\n24\thud_con_togglePauseMenu\t暂停\t\r\n25\thud_con_closePauseMenu\t继续\t\r\n26\thud_con_quickSave\t快速存档\t\r\n27\thud_con_planning_addWaypoint\t创建路径点\t\r\n28\thud_con_planning_reset\t重置计划\t\r\n29\thud_con_cancel\t取消\t\r\n30\thud_con_planning_execute_single\t执行所选角色的计划动作\t\r\n31\thud_con_planning_reset_single\t删除所选角色的计划动作\t\r\n32\thud_missionEnd_playerDead\t您的一个角色死亡。\t\r\n33\thud_con_cam_reset\t镜头复位\t\r\n34\thud_con_camMode\t镜头\t\r\n35\thud_con_skill_missing\t缺少\t\r\n36\thud_con_skill_None\t无\t\r\n37\thud_con_skill_MeleeAttack\t杀死\t\r\n38\thud_con_skill_GunAttack\t射击\t\r\n39\thud_con_skill_ThrowStone\t投掷石块\t\r\n40\thud_con_skill_ThrowShuriken\t投掷手里剑\t\r\n41\thud_con_skill_Carry\t搬运\t\r\n42\thud_con_skill_PlaceStepTrap\t放置陷阱\t\r\n43\thud_con_skill_Whistle\t吹笛\t\r\n44\thud_con_skill_ThrowGrenade\t投掷手雷\t\r\n45\thud_con_skill_Snipe\t射击\t\r\n46\thud_con_skill_Disguise\t伪装\t\r\n47\thud_con_skill_PlaceSake\t放置清酒\t\r\n48\thud_con_skill_Multikill\t剑风\t\r\n49\thud_con_skill_Faint\t晕倒\t\r\n50\thud_con_skill_Distract\t吸引\t\r\n51\thud_con_skill_Strangle\t杀死\t\r\n52\thud_con_skill_Hairpin\t发簪\t\r\n53\thud_con_skill_Tanuki\t放出小熊\t\r\n54\thud_con_skill_Scout\t侦察\t\r\n55\thud_con_skill_Cancel\t取消\t\r\n56\thud_con_skill_MeleeWarrior\t杀死\t\r\n57\thud_con_skill_Dodge\t躲闪\t\r\n58\thud_con_skill_UseMode\t使用\t\r\n59\thud_con_skill_Blind\t喷嚏粉\t\r\n60\thud_con_skill_ThrowObject\t投掷\t\r\n61\thud_con_skill_CarryThrow\t投掷\t\r\n62\thud_con_skill_TanukiHowl\t吼叫\t\r\n63\thud_con_skill_TanukiCallBack\t召回\t\r\n64\thud_con_skill_Shotgun\t射击\t\r\n74\thud_conButt_LeftStickX_general\t左摇杆X轴\t\r\n75\thud_conButt_LeftStickY_general\t左摇杆Y轴\t\r\n76\thud_conButt_RightStickX_general\t右摇杆X轴\t\r\n77\thud_conButt_RightStickY_general\t右摇杆Y轴\t\r\n78\thud_conButt_ActionBottomRow1_xbox\tA\t\r\n79\thud_conButt_ActionBottomRow2_xbox\tB\t\r\n80\thud_conButt_ActionBottomRow3_xbox\t下端动作键 3\t\r\n81\thud_conButt_ActionTopRow1_xbox\tX\t\r\n82\thud_conButt_ActionTopRow2_xbox\tY\t\r\n83\thud_conButt_ActionTopRow3_xbox\t上端动作键 3\t\r\n84\thud_conButt_LeftShoulder1_xbox\tLB\t\r\n85\thud_conButt_LeftShoulder2_xbox\tLT\t\r\n86\thud_conButt_RightShoulder1_xbox\tRB\t\r\n87\thud_conButt_RightShoulder2_xbox\tRT\t\r\n88\thud_conButt_Center1_xbox360\t后退\t\r\n89\thud_conButt_Center2_xbox360\t开始\t\r\n90\thud_conButt_Center3_xbox\t主页\t\r\n91\thud_conButt_LeftStickButton_general\tL3\t\r\n92\thud_conButt_RightStickButton_general\tR3\t\r\n93\thud_conButt_DPadUp_general\t方向键上\t\r\n94\thud_conButt_DPadRight_general\t方向键右\t\r\n95\thud_conButt_DPadDown_general\t方向键下\t\r\n96\thud_conButt_DPadLeft_general\t方向键左\t\r\n97\thud_char_Enemy\t守卫\t\r\n98\thud_char_Ninja\t隼人\t\r\n99\thud_char_Trapper\t友希\t\r\n100\thud_char_Alchemist\t琢磨\t\r\n101\thud_char_Geisha\t爱子\t\r\n102\thud_char_Warrior\t无限\t\r\n103\thud_char_Tanuki\t小熊\t\r\n104\thud_char_NPC\t平民\t\r\n105\thud_char_Samurai\t武士\t\r\n106\thud_char_Daimyo\t薮大名\t\r\n107\thud_char_General\t乙事\t\r\n111\thud_pause_confirmDialog_overrideSaveGame_body\t要覆盖此存档吗？\t\r\n112\thud_pause_confirmDialog_restartMission_body\t要重新开始任务吗？所有未保存的进度将会丢失。\t\r\n113\thud_pause_confirmDialog_exitMission_body\t要退出任务吗？所有未保存的进度将会丢失。\t\r\n114\thud_pause_listHeader_loadGame\t载入游戏：\t\r\n115\thud_pause_listButton_loadSelected\t载入所选存档\t\r\n116\thud_pause_listHeader_saveGame\t保存游戏：\t\r\n117\thud_pause_listButton_createSaveGame\t创建新存档\t\r\n118\thud_pause_listHeader_selectAgainLoad\t确认载入......\t\r\n119\thud_pause_listHeader_selectAgainSave\t再次确认保存......\t\r\n120\tgui_inputBindingMenu_tabPage_player\t玩家\t\r\n121\tgui_inputBindingMenu_tabPage_cam\t镜头\t\r\n122\tgui_inputBindingMenu_tabPage_menu\t菜单\t\r\n123\tgui_inputBindingMenu_tabPage_uiWheel\t用户界面滚轮\t\r\n124\tgui_inputBindingMenu_tabPage_cutscene\t过场动画\t\r\n125\tgui_inputBindingMenu_tabPage_general\t通用\t\r\n126\tgui_inputBindingMenu_tabPage_viewCone\t视锥\t\r\n127\tgui_inputBindingMenu_tabPage_generalNoCutscene\t无过场动画\t\r\n128\tgui_basic_back\t返回\t\r\n129\tgui_confirmDialog_buttonYes_standard\t是\t\r\n130\tgui_confirmDialog_buttonNo_standard\t否\t\r\n131\tgui_confirmDialog_header_standard\t警告！\t\r\n132\tgui_confirmDialog_body_standard\t\t\r\n133\tgui_inputBindingMenu_confirmDialog_header_conflictInputAction\t键位冲突!\t\r\n134\tgui_inputBindingMenu_confirmDialog_body_conflictInputAction\t某一动作已使用了该键，仍然要设定在该键吗？\t\r\n135\tgui_inputBindingMenu_confirmDialog_header_reassignInputAction\t重新设定\t\r\n136\tgui_inputBindingMenu_confirmDialog_body_reassignInputAction\t按任意键重新设定此动作。\t\r\n137\tgui_inputBindingMenu_inputEntry_unassigned\t---\t\r\n138\tgui_inputBindingMenu_resetLayoutToDefault\t全部复位\t\r\n139\tgui_savegameMenu_confirmDialog_header_confirmDeleteAll\t要全部删除吗？\t\r\n140\tgui_savegameMenu_confirmDialog_body_confirmDeleteAll\t删除所有存档？此操作不可逆！\t\r\n141\thud_char_Brogun\t昇\t\r\n142\thud_char_Shogun\t将军\t\r\n144\thud_con_skill_TanukiMove\t移动\t\r\n145\thud_con_skill_MeleeAlternativeState\t击晕\t\r\n146\tgui_inpudBindingMenu_createNewLayout\t创建新的按键布局用于改变操作\t\r\n147\thud_con_skill_Heal\t治愈\t\r\n148\tgui_gameStart_pressAnyKey\t按任意键开始\t\r\n149\tgui_mainMenuNew_continue\t继续游戏\t\r\n150\tgui_mainMenuNew_load\t载入存档\t\r\n151\tgui_mainMenuNew_options\t设置选项\t\r\n152\tgui_mainMenuNew_levels\t选择关卡\t\r\n153\tgui_mainMenuNew_dlcs\t可下载内容\t\r\n154\tgui_mainMenuNew_header\t影子战术：将军之刃\t\r\n155\tgui_optionsMenu_video\t画面设置\t\r\n156\tgui_optionsMenu_gameplay\t游戏设置\t\r\n157\tgui_optionsMenu_audio\t音频设置\t\r\n158\tgui_optionsMenu_keySettings\t按键设定\t\r\n159\tgui_optionsMenu_resetAllProgress\t重置所有进度\t\r\n160\tgui_optionsMenu_credits\t制作人员\t\r\n161\tgui_optionsMenu_dev\t开发人员\t\r\n162\tgui_menuContentPanel_general_op0\t开\t\r\n163\tgui_menuContentPanel_general_op1\t关\t\r\n164\tgui_menuContentPanel_video_shadows_name\t阴影\t\r\n165\tgui_menuContentPanel_video_antiAliasing_name\t抗锯齿\t\r\n166\tgui_menuContentPanel_video_occlusionCulling_name\t遮挡剔除\t\r\n167\tgui_menuContentPanel_video_textureResolution_name\t材质分辨率\t\r\n168\tgui_menuContentPanel_video_pixelLightCount_name\t像素光源数\t\r\n169\tgui_menuContentPanel_video_shadows_desc\t启用或禁用阴影\t\r\n170\tgui_menuContentPanel_video_antiAliasing_desc\t增加或减少抗锯齿等级\t\r\n171\tgui_menuContentPanel_video_occlusionCulling_desc\t启用或禁用遮挡剔除\t\r\n172\tgui_menuContentPanel_video_textureResolution_desc\t增加或减少材质分辨率\t\r\n173\tgui_menuContentPanel_video_pixelLightCount_desc\t增加或减少像素光源数\t\r\n175\tgui_setting_2Times\t2倍\t\r\n176\tgui_setting_4Times\t4倍\t\r\n177\tgui_setting_8Times\t8倍\t\r\n188\tgui_menuContentPanel_audio_volumeMaster_name\t主音量\t\r\n189\tgui_menuContentPanel_audio_volumeMusic_name\t音乐音量\t\r\n190\tgui_menuContentPanel_audio_volumeSound_name\t音效音量\t\r\n191\tgui_menuContentPanel_audio_volumeVoice_name\t语音音量\t\r\n192\tgui_menuContentPanel_audio_volumeMaster_desc\t升高或降低游戏总音量\t\r\n193\tgui_menuContentPanel_audio_volumeMusic_desc\t升高或降低游戏音乐音量\t\r\n194\tgui_menuContentPanel_audio_volumeSound_desc\t升高或降低音效音量\t\r\n195\tgui_menuContentPanel_audio_volumeVoice_desc\t升高或降低角色语音音量\t\r\n196\tgui_menuContentPanel_dev_showTutorialBoxes_name\t显示教程\t\r\n197\tgui_menuContentPanel_dev_showTutorialBoxes_desc\t切换是否显示教程\t\r\n198\tgui_menuContentPanel_dev_hideUI_name\t隐藏用户界面\t\r\n199\tgui_menuContentPanel_dev_hideUI_desc\t切换是否隐藏用户界面\t\r\n200\tgui_menuContentPanel_dev_continueAfterMissionFail_name\t任务失败后继续\t\r\n201\tgui_menuContentPanel_dev_continueAfterMissionFail_desc\t切换任务失败后是否仍能进行按键操作\t\r\n202\tgui_missionMenu_lvl_convoy_name\t中山道之劫\t\r\n203\tgui_missionMenu_lvl_bathhouse_name\t生擒真申\t\r\n204\tgui_missionMenu_lvl_mansion_name\t刺杀薮大名\t\r\n205\tgui_missionMenu_lvl_bambooForest_name\t影大人之死\t\r\n206\tgui_missionMenu_lvl_uprising_name\t金泽攻防战\t\r\n207\tgui_missionMenu_lvl_snowCity_name\t今井镇侠盗\t\r\n208\tgui_missionMenu_lvl_firstCastle_name\t大阪攻城战\t\r\n209\tgui_missionMenu_lvl_finalCastle_name\t昇之末路\t\r\n210\tgui_missionMenu_lvl_monasteryGetAlchemist_name\t逃离鹤山\t\r\n211\tgui_missionMenu_lvl_monasteryImprisoned_name\t鹤山之变\t\r\n212\tgui_missionMenu_lvl_ricefields_name\t菅沼大营救\t\r\n213\tgui_missionMenu_lvl_shogunCamp_name\t命运之会面\t\r\n214\tgui_missionMenu_lvl_lakeVillage_name\t密探飞騨村\t\r\n215\tgui_missionMenu_lvl_dlc_story_name\t可下载内容1\t\r\n216\tgui_missionMenu_lvl_dlc_moon_name\t可下载内容2\t\r\n217\tgui_missionMenu_lvl_convoy_desc\t隼人奉命前往中山道拦截一个非法武器运输车队。没想到，森林中还潜伏着不速之客。\t\r\n218\tgui_missionMenu_lvl_bathhouse_desc\t无限的同伴被诬陷为杀害龙之介的凶手。为证清白，爱子和隼人前往松山劫持真申。\t游戏中也是松山市，英文原文的京都是错的\r\n219\tgui_missionMenu_lvl_mansion_desc\t薮大名已逃回其豪宅。他自认高枕无忧，却不知琢磨的复仇怒火即将降临。\t\r\n220\tgui_missionMenu_lvl_bambooForest_desc\t无限一行发现了影大人的藏身之所。奉将军之令，他们潜入该秘密营地，欲将其绳之以法 。\t\r\n221\tgui_missionMenu_lvl_uprising_desc\t乙事将军带领的叛军已攻下金泽城。在幕府军攻城的同时，昇大名命令无限一行潜入城内。\t\r\n222\tgui_missionMenu_lvl_snowCity_desc\t无限将友希带到了今井镇。她要在此偷取一份重要文书，以查明非法武器运输的源头。\t\r\n223\tgui_missionMenu_lvl_firstCastle_desc\t在大阪攻城战的最后关头，将军秘派了一位独行忍者潜入到敌方要塞中心。\t\r\n224\tgui_missionMenu_lvl_finalCastle_desc\t无限的同伴见到了将军。真相大白之后，将军决定大义灭亲。\t\r\n225\tgui_missionMenu_lvl_monasteryGetAlchemist_desc\t无限得知琢磨还活着，便找来一位老相识一同前去营救琢磨。\t\r\n226\tgui_missionMenu_lvl_monasteryImprisoned_desc\t昇大名居然就是幕后黑手。无限即将面对他戎马一生中最不光彩的时刻。与此同时，他的同伴们正想法设法逃出监狱。\t\r\n227\tgui_missionMenu_lvl_ricefields_desc\t无限和琢磨在菅沼村寡不敌众，被叛军击溃。还好，小熊将友希带到了村里。\t\r\n228\tgui_missionMenu_lvl_shogunCamp_desc\t无限的同伴准备将真申交给将军。然而，将军已离开江户，正在前往京都的途中。\t\r\n229\tgui_missionMenu_lvl_lakeVillage_desc\t无限一行奉命协助将军的兄弟昇大名平息叛乱。隼人、爱子和友希被派去打探叛军情报。\t\r\n230\tgui_missionMenu_lvl_dlc_story_desc\t-\t\r\n231\tgui_missionMenu_lvl_dlc_moon_desc\t-\t\r\n232\tgui_menuContentPanel_missionMenu_badges\t徽章\t\r\n233\tgui_menuContentPanel_missionMenu_difficulty_name\t难度\t\r\n234\tgui_menuContentPanel_missionMenu_cutscene_name\t过场动画\t\r\n235\tgui_menuContentPanel_missionMenu_difficulty_desc\t可以调整敌军配置的难易程度，敌人视线追上您的速度快慢，以及玩家生命值的多少。\t\r\n236\tgui_menuContentPanel_missionMenu_cutscene_desc\t您想观看过场动画吗？\t\r\n237\tgui_menuContentPanel_missionMenu_difficulty_op0\t新手\t\r\n238\tgui_menuContentPanel_missionMenu_difficulty_op1\t普通\t\r\n239\tgui_menuContentPanel_missionMenu_difficulty_op2\t骨灰\t\r\n240\tgui_menuContentPanel_general_op2\t是\t\r\n241\tgui_menuContentPanel_general_op3\t否\t\r\n242\tgui_menuContentPanel_missionMenu_briefing_name\t任务简报\t\r\n243\tgui_menuContentPanel_missionMenu_play\t开始\t\r\n244\thud_base_saveTimer\t上一次保存:\t\r\n245\tgui_missionMenu_badge_00_name\t无快速存档\t\r\n246\tgui_missionMenu_badge_01_name\t无警报\t\r\n247\tgui_missionMenu_badge_02_name\t无死亡\t\r\n248\tgui_missionMenu_badge_03_name\t未被发现\t\r\n249\tgui_missionMenu_badge_00_desc\t在不保存的情况下过关。\t\r\n250\tgui_missionMenu_badge_01_desc\t在不触发任何警报的情况下过关。\t\r\n251\tgui_missionMenu_badge_02_desc\t在不杀死任何人的情况下过关（任务目标除外）。\t\r\n252\tgui_missionMenu_badge_03_desc\t在未被发现过的情况下过关。\t\r\n253\tgui_inputBindingMenu_layout_default\t{0}\t\r\n254\tgui_inputBindingMenu_layout\t自定义{0}\t\r\n255\tgui_inputBindingMenu_layout_add\t创建\t\r\n256\tgui_pauseMenu_saveLoad_save\t保存\t\r\n257\tgui_pauseMenu_mainMenu\t主菜单\t\r\n258\tgui_pauseMenu_header\t暂停\t\r\n259\tgui_pauseMenu_quickList_header\t快捷列表\t\r\n260\tgui_pauseMenu_quickList_difficulty\t难度：\t\r\n261\tgui_pauseMenu_quickList_date_date\t{0} {1}\t\r\n262\tgui_pauseMenu_quickList_date_timeToday\t{0} 今天\t\r\n263\tgui_pauseMenu_quickList_date_minutesAgo\t{0} 分钟前\t\r\n264\tgui_pauseMenu_quickList_date_minutesSecondsAgo\t{0}分钟 {1}秒前\t\r\n265\thud_pause_confirm_overrideSaveGame_header\t覆盖\t\r\n266\tgui_pauseMenu_saveLoad_load\t载入\t\r\n267\tgui_inputBindingMenu_layout_empty\t---\t\r\n268\tgui_inputBindingMenu_layout_select\t选择\t\r\n269\tgui_inputBindingMenu_tabPage_player_name\t角色\t\r\n270\tgui_inputBindingMenu_tabPage_player_desc\t设置角色按键\t\r\n271\tgui_inputBindingMenu_tabPage_camera_name\t镜头\t\r\n272\tgui_inputBindingMenu_tabPage_camera_desc\t设置镜头按键\t\r\n273\tgui_inputBindingMenu_tabPage_general_name\t通用\t\r\n274\tgui_inputBindingMenu_tabPage_general_desc\t设置通用按键\t\r\n275\tgui_inputBindingMenu_inputEntry_generic\t{0}\t\r\n276\tgui_inputBindingMenu_layout_inactive\t---\t\r\n277\tgui_menuContentPanel_dev_mutePlayerVoice_name\t角色静音\t\r\n278\tgui_menuContentPanel_dev_mutePlayerVoice_desc\t启用或禁用玩家操作角色的语音。\t\r\n279\tgui_mainMenuNew_exitGame\t退出游戏\t\r\n280\tgui_pauseMenu_restartMission\t重新开始\t\r\n281\tgui_mainMenuNew_confirmDialog_body_exitGame\t要返回桌面吗？\t\r\n282\tgui_pauseMenu_quickLoad\t快速载入\t\r\n283\tgui_pauseMenu_quickLoadOlder\t快速载入较早存档\t\r\n284\tgui_inputBindingMenu_confirmDialog_header_resetLayoutToDefault\t重置\t\r\n285\tgui_inputBindingMenu_confirmDialog_body_resetLayoutToDefault\t要将所有键位重置为默认值吗？\t\r\n286\thud_statistics_header\t任务成功- {0}\t\r\n287\thud_statistics_Playtime_name\t完成时间：\t\r\n288\thud_statistics_QuicksaveCount_name\t保存次数：\t\r\n289\thud_statistics_QuickloadCount_name\t载入次数：\t\r\n290\thud_statistics_EnemiesKilled_name\t杀死敌人数：\t\r\n291\thud_statistics_EnemiesSpared_name\t剩余敌人数：\t\r\n292\thud_statistics_NPCsKilled_name\t杀死平民数：\t\r\n293\thud_statistics_EnemiesShotPlayer_name\t受伤数：\t\r\n294\thud_statistics_PlayerDetected_name\t玩家被发现次数：\t\r\n295\thud_statistics_DeadBodiesFound_name\t尸体被发现次数：\t\r\n296\thud_statistics_AlarmCount_name\t警报次数：\t\r\n297\thud_statistics_CharKilledMostEnemies_name\t杀敌最多：\t\r\n298\thud_statistics_CharDiedMostOften_name\t死亡最多：\t\r\n299\thud_statistics_generic_value\t{0}\t\r\n300\thud_statistics_playtime_value_hms\t{0}:{1}:{2}\t\r\n301\thud_statistics_playtime_value_ms\t{0}:{1}\t\r\n302\thud_statistics_playtime_value_s\t{0}秒\t\r\n303\thud_statistics_section_general\t数据统计\t\r\n304\thud_statistics_section_characters\t角色\t\r\n305\thud_statistics_enemiesKilledByThisChar_name\t杀敌数:\t\r\n306\thud_statistics_timeSelected_name\t使用时间：\t\r\n307\thud_statistics_timeSelected_value\t({0}%)\t\r\n308\tgui_menuContentPanel_dev_saveLoadTestAllScenes_name\t保存载入测试所有场景\t\r\n309\tgui_menuContentPanel_gameplay_hideSaveReminder_name\t存档计时器\t\r\n310\tgui_menuContentPanel_gameplay_hideSaveReminder_desc\t选择是否在屏幕上部显示存档计时器，也可调节计时器在上次存档后多久出现。\t\r\n311\thud_pc_bindableInput_generic_value\t{0}\t\r\n312\thud_pc_header_openPauseMenu\t菜单\t\r\n313\thud_pc_header_quickSave\t快速存档\t\r\n314\thud_pc_header_quickLoad\t快速载入\t\r\n315\thud_cutscene_skip_pc_hotkey\t({0})\t\r\n316\thud_cutscene_skip\t跳过\t\r\n317\tgui_menuContentPanel_dev_unlockAllLevels_name\t解锁关卡\t\r\n318\tgui_menuContentPanel_dev_deleteAllSavegames_name\t删除存档文件夹\t\r\n319\thud_missionEnd_gameOver\t游戏结束\t\r\n320\tgui_menuContentPanel_gameplay_showEnemyVoiceOverText_name\t显示语音文本\t\r\n321\tgui_menuContentPanel_gameplay_showEnemyVoiceOverText_desc\t在正在发声的NPC头顶显示其语音文本\t\r\n322\thud_questLog_objectives\t任务信息\t\r\n323\thud_questLog_hints\t提示\t\r\n324\thud_questLog_contextDialogLog\t对话记录\t\r\n325\thud_questLog_badges\t徽章\t\r\n326\thud_questLog_badgeName_generic\t{0} ({1}/{2})\t\r\n327\tgui_loadingHandler_loadingHint_header\t信息\t\r\n328\ttxt_loadingtip_tooltips\t每个角色和技能都附有提示信息，可助您探索新的攻关策略。\t\r\n329\ttxt_loadingtip_firearms\t火绳枪威力大，但弹药有限。最好省着点用，以备不时之需。\t\r\n330\ttxt_loadingtip_nonLethal\t（适用于键鼠模式）所有的近战攻击都有非致命攻击选项。按{0}可切换至非致命攻击，也可以点击技能栏内的切换按钮。\t\r\n331\ttxt_loadingtip_carryCorpse\t角色搬运尸体的方式各有特点。某些角色搬运速度很快，某些角色总是蹲伏拖动尸体，敌人难以察觉。\t\r\n332\ttxt_loadingtip_killCarry_pc\t（适用于键鼠模式）使用近战攻击时长按{0}可令角色自动搬起尸体。\t\r\n333\ttxt_loadingtip_killCarry_console\t（适用于手柄模式）使用近战攻击时长按{1}可令角色自动搬起尸体。\t\r\n334\tgui_missionMenu_badge_convoyOfficers_name\t杀死所有军官\t\r\n335\tgui_missionMenu_badge_convoyOfficers_desc\t杀死所有6名军官\t\r\n336\thud_con_camera_rotate\t旋转\t\r\n337\thud_con_camera_zoom\t缩放\t\r\n338\thud_statistics_backToMenu\t返回菜单\t\r\n339\tgui_missionMenu_confirmDialog_watchCutscene_header\t过场动画\t\r\n340\tgui_missionMenu_confirmDialog_watchCutscene_body\t您是否要再次观看过场动画？\t\r\n341\thud_char_narrator\t旁白\t\r\n342\thud_char_shogunson\t龙之介\t\r\n343\thud_char_brogunson\t真申\t\r\n344\tgui_pauseMenu_saveLoad_list_quickSaves\t快速存档\t\r\n345\tgui_pauseMenu_saveLoad_list_hardSaves\t普通存档\t\r\n346\thud_missionEnd_failed_loadReminder_00\t按\t\r\n347\thud_missionEnd_failed_loadReminder_01\t以快速载入\t\r\n348\tgui_pauseMenu_saveLoad_list_deprecatedSaveFile\t过时的存档文件！\t\r\n349\tgui_mainMenuNew_newGame\t新的游戏\t\r\n350\tgui_mainMenuNew_confirmDialog_newGame_header\t确认\t\r\n351\tgui_mainMenuNew_confirmDialog_newGame_body\t要开始新游戏吗？\t\r\n352\thud_con_dpad_planningMode\t影子模式\t\r\n353\thud_con_dpad_questLog\t任务\t\r\n354\thud_con_dpad_viewConeMode\t查看\t\r\n355\thud_statistics_confirmDialog_betaSurvey_header\t任务反馈\t\r\n356\thud_statistics_confirmDialog_betaSurvey_body_00\t干得漂亮。点击继续会打开调查网页，感谢您抽出宝贵间给我们反馈，以助我们在游戏发售时将此关卡尽力完善。感激不尽！\t\r\n357\thud_statistics_confirmDialog_betaSurvey_body_01\t您留下反馈了吗？谢谢！\t\r\n358\thud_statistics_confirmDialog_betaSurvey_buttonYes_01\t重新打开链接\t\r\n359\thud_statistics_confirmDialog_betaSurvey_buttonNo_01\t我完成了\t\r\n360\thud_statistics_confirmDialog_betaSurvey_endGame_header\t游戏反馈\t\r\n361\thud_statistics_confirmDialog_betaSurvey_endGame_body\t感谢您的试玩！点击继续会打开调查网页，感谢您提供反馈，以助我们提高游戏正式发售版本的质量。感激不尽！\t\r\n362\tgui_menuContentPanel_dev_unlockDevExtraOptions\t切换开发者额外选项\t\r\n365\ttxt_loadingtip_quickselect_01_console\t（适用于手柄模式）按{0}可快速循环切换技能。同理按{1}可循环切换角色。\t\r\n369\tgui_missionMenu_lvl_demo_name\t试玩\t\r\n370\tgui_missionMenu_lvl_demo_desc\t试玩\t\r\n371\tgui_pauseMenu_saveLoad_list_delete\t删除\t\r\n372\tgui_pauseMenu_saveLoad_list_confirmDialog_deleteSaveGame_body\t确认删除游戏存档？\t\r\n373\tgui_confirmDialog_buttonOK\t是\t\r\n374\tgui_optionsMenu_dev_confirmDialog_unlockAllLevels_body\t解锁所有关卡！\t\r\n375\thud_con_context_action_enter\t确定\t\r\n376\tgui_menuContentPanel_gameplay_noAutoRunIfCrawl_name\t自动站起\t\r\n377\tgui_menuContentPanel_gameplay_noAutoRunIfCrawl_desc\t设定双击移动后，角色是否自动站起。\t\r\n378\thud_conButt_Center1_xboxOne\t查看\t\r\n379\thud_conButt_Center2_xboxOne\t菜单\t\r\n380\thud_conButt_ActionBottomRow1_ps\tX键\t\r\n381\thud_conButt_ActionBottomRow2_ps\t○键\t\r\n382\thud_conButt_ActionBottomRow3_ps\t下端动作键 3\t\r\n383\thud_conButt_ActionTopRow1_ps\t□键\t\r\n384\thud_conButt_ActionTopRow2_ps\t△键\t\r\n385\thud_conButt_ActionTopRow3_ps\t上端动作键 3\t\r\n386\thud_conButt_LeftShoulder1_ps\tL1\t\r\n387\thud_conButt_LeftShoulder2_ps\tL2\t\r\n388\thud_conButt_RightShoulder1_ps\tR1\t\r\n389\thud_conButt_RightShoulder2_ps\tR2\t\r\n390\thud_conButt_Center1_ps4\tShare键\t\r\n391\thud_conButt_Center2_ps4\tOptions键\t\r\n392\thud_conButt_Center3_ps4\t中心3\t\r\n393\tgui_confirmDialogTutorial_buttonNextElement_next\t下一页\t\r\n394\tgui_confirmDialogTutorial_buttonNextElement_close\t关闭\t\r\n395\tgui_menuContentPanel_missionMenu_info\t信息\t\r\n396\tgui_mainMenuNew_layout_missionFailed_hideMenu\t隐藏界面\t\r\n397\tgui_mainMenuNew_layout_missionFailed_header\t任务失败！\t\r\n398\tgui_mainMenuNew_layout_missionFailed_subtitle\t选择存档载入\t\r\n399\thud_questLog_tutorialBoxes\t教程\t\r\n400\tgui_menuContentPanel_video_setPassCalls_name\t渲染通道调用数\t\r\n401\tgui_menuContentPanel_video_resolution_name\t分辨率\t\r\n402\tgui_menuContentPanel_video_shadowQuality_name\t阴影绘制距离\t\r\n403\tgui_menuContentPanel_video_shadowQuality_op0\t低\t\r\n404\tgui_menuContentPanel_video_shadowQuality_op1\t中\t\r\n405\tgui_menuContentPanel_video_shadowQuality_op2\t高\t\r\n406\tgui_menuContentPanel_video_allPosteffects_name\t所有后期效果\t\r\n407\thud_base_tooltip_passive_abilites_header\t被动技能：\t\r\n408\thud_base_tooltip_passive_abilites_climb_laddersIvysHooks\t可攀爬 <passiveAbilityName>梯子</passiveAbilityName> 和 <passiveAbilityName>常春藤</passiveAbilityName> 及使用<passiveAbilityName>钩爪</passiveAbilityName>\t\r\n409\thud_base_tooltip_passive_abilites_climb_ladders\t可攀爬<passiveAbilityName>梯子</passiveAbilityName>\t\r\n410\thud_base_tooltip_passive_abilites_carryBody_ninja\t可 <passiveAbilityName>搬运</passiveAbilityName> 一具尸体 (站立，缓慢)\t\r\n411\thud_base_tooltip_passive_abilites_carryBody_warrior\t可 <passiveAbilityName>搬运</passiveAbilityName> 两具尸体 (站立，快速)\t\r\n412\thud_base_tooltip_passive_abilites_carryBody_drag\t可 <passiveAbilityName>拖动</passiveAbilityName> 一具尸体 (蹲伏，缓慢)\t\r\n413\thud_base_tooltip_passive_abilites_carryBody_no\t不可<passiveAbilityCannot></passiveAbilityCannot> <passiveAbilityName>搬运</passiveAbilityName> 尸体\t\r\n414\thud_base_tooltip_passive_abilites_water_yes\t可进入<passiveAbilityName>水中</passiveAbilityName>\t\r\n415\thud_base_tooltip_passive_abilites_water_no\t不可 <passiveAbilityCannot></passiveAbilityCannot> 进入<passiveAbilityName>水中</passiveAbilityName>\t\r\n416\thud_statistics_generic_amountOfValue\t{0}/{1}\t\r\n417\tgui_missionMenu_badge_killAll_name\t赶尽杀绝\t\r\n418\tgui_missionMenu_badge_killSpy_demo\t消灭目标\t\r\n419\thud_base_tooltip_skill_PlyNinMelee_top\t使用忍者刀近战杀死敌人。\t\r\n420\thud_base_tooltip_skill_PlyNinMelee_bottom\t射程:1, 噪音半径:3, 持续时间:1.3秒\t\r\n421\thud_base_tooltip_skill_PlyNinMelee_bottom_toggled\t射程:1, 噪音半径:1.5, 持续时间:1.3秒\t\r\n422\thud_base_tooltip_skill_PlyGunAttack_top\t使用火绳枪可进行强力远程攻击。\t\r\n423\thud_base_tooltip_skill_PlyGunAttack_bottom\t射程:17, 噪音半径:8, 冷却时间:3秒, 垂死挣扎:1秒\t\r\n424\thud_base_tooltip_skill_PlyNinThrowStone_top\t投掷石头制造噪音，吸引敌人视线转向噪音位置。\t\r\n425\thud_base_tooltip_skill_PlyNinThrowStone_bottom\t射程:12, 噪音半径:5, 持续时间:3秒, 冷却时间:6秒\t\r\n426\thud_base_tooltip_skill_PlyNinThrowShuriken_top\t使用手里剑进行远程攻击。使用后记得回收。\t\r\n427\thud_base_tooltip_skill_PlyNinThrowShuriken_bottom\t射程:12, 噪音半径:6, 垂死挣扎:2秒\t\r\n428\thud_base_tooltip_skill_PlyTraPlaceStepTrap_top\t安装陷阱，可杀死踩上陷阱的敌人。使用后记得回收。\t\r\n429\thud_base_tooltip_skill_PlyTraPlaceStepTrap_bottom\t射程:2, 噪音半径:4, 安装时间:1.5秒\t\r\n430\thud_base_tooltip_skill_PlyTraWhistle_top\t吹笛，将敌人引至角色发声的位置。\t\r\n431\thud_base_tooltip_skill_PlyTraWhistle_bottom\t射程:10, 冷却时间:6秒\t\r\n432\thud_base_tooltip_skill_PlyAlcThrowGrenade_top\t投掷手雷，进行远程范围攻击，但噪音很大。\t\r\n433\thud_base_tooltip_skill_PlyAlcThrowGrenade_bottom\t射程:15, 噪音半径:13, 爆炸半径:4, 冷却时间:6秒\t\r\n434\thud_base_tooltip_skill_PlyAlcThrowGrenade_top_toggled\t投掷毒气弹，可使敌人昏迷。\t\r\n435\thud_base_tooltip_skill_PlyAlcThrowGrenade_bottom_toggled\t射程:15, 噪音半径:2, 爆炸半径:4, 冷却时间:6秒\t\r\n436\thud_base_tooltip_skill_PlyAlcSnipe_top\t使用狙击枪进行远程攻击。弹药量有限，请注意。\t\r\n437\thud_base_tooltip_skill_PlyAlcSnipe_bottom\t射程:80, 噪音半径:6, 冷却时间:2秒, 垂挣扎:1秒\t\r\n438\thud_base_tooltip_skill_PlyGeiDisguise_top\t穿上伪装。注意，做出可疑行为会使伪装失效。\t\r\n439\thud_base_tooltip_skill_PlyGeiDisguise_top_toggled\t换下伪装\t\r\n440\thud_base_tooltip_skill_PlyWarPlaceSake_top\t放置清酒引诱敌人。如被敌人拾取，记得回收。\t\r\n441\thud_base_tooltip_skill_PlyWarPlaceSake_bottom\t射程:5\t\r\n442\thud_base_tooltip_skill_PlyWarMultikill_top\t使用双刀斩杀近距离范围内所有敌人。<passiveAbilityCannot>无法刺穿武士盔甲</passiveAbilityCannot>\t\r\n443\thud_base_tooltip_skill_PlyWarMultikill_bottom\t射程:3, 噪音半径:6, 冷却时间:18秒\t\r\n444\thud_base_tooltip_skill_PlyDistract_top\t与敌人交谈，使其视线转向爱子。\t\r\n445\thud_base_tooltip_skill_PlyDistract_bottom\t射程:3\t\r\n446\thud_base_tooltip_skill_PlyTraMelee_top\t使用匕首进行近战攻击。\t\r\n447\thud_base_tooltip_skill_PlyTraMelee_bottom\t射程:1, 噪音半径:3, 持续时间:2.8秒\t\r\n448\thud_base_tooltip_skill_PlyTraMelee_bottom_toggled\t射程:1, 噪音半径:3, 持续时间:2.8秒\t\r\n449\thud_base_tooltip_skill_PlyGeiMelee_top\t使用发簪进行近战攻击。\t\r\n450\thud_base_tooltip_skill_PlyGeiMelee_bottom\t射程:1, 噪音半径:3, 持续时间:2秒\t\r\n451\thud_base_tooltip_skill_PlyGeiMelee_bottom_toggled\t射程:1, 噪音半径:3, 持续时间:2秒\t\r\n452\thud_base_tooltip_skill_PlyAlcTanuki_top\t放出狸猫。它可以通过吼叫吸引敌人。\t\r\n453\thud_base_tooltip_skill_PlyAlcTanuki_bottom\t放出射程:13\t\r\n454\thud_base_tooltip_skill_PlyAlcTanuki_top_toggled\t唤回狸猫\t\r\n455\thud_base_tooltip_skill_PlyAlcTanukiHowl_top\t让狸猫吼叫吸引敌人。\t\r\n456\thud_base_tooltip_skill_PlyAlcTanukiHowl_bottom\t射程:8, 持续时间:20秒\t\r\n457\thud_base_tooltip_skill_PlyWarMelee_top\t使用武士刀进行近战攻击。 <passiveAbilityName>可刺穿武士盔甲</passiveAbilityName>\t\r\n458\thud_base_tooltip_skill_PlyWarMelee_bottom\t射程:2, 噪音半径:4, 持续时间:1.4秒\t\r\n459\thud_base_tooltip_skill_PlyWarMelee_bottom_toggled\t射程:2, 噪音半径:4, 持续时间:1.4秒\t\r\n460\thud_base_tooltip_skill_PlyGeiBlind_top\t可使敌人打喷嚏，暂时缩小其视野范围。\t\r\n461\thud_base_tooltip_skill_PlyGeiBlind_bottom\t射程:12, 冷却时间:10, 持续时间:1秒\t\r\n462\thud_base_tooltip_skill_PlyWarCarryThrow_top\t扔出角色正在搬运的物体。\t\r\n463\thud_base_tooltip_skill_PlyWarCarryThrow_bottom\t射程:4\t\r\n464\thud_base_tooltip_skill_PlyWarShotgun_top\t使用手炮进行远程攻击，噪音较大。<passiveAbilityName>可刺穿武士盔甲</passiveAbilityName>\t\r\n465\thud_base_tooltip_skill_PlyWarShotgun_bottom\t射程:14, 噪音半径:8, 冷却时间:3秒, 垂死挣扎:1秒\t\r\n466\thud_base_tooltip_skill_PlyHeal_top\t回复3点生命值。\t\r\n467\thud_base_tooltip_skill_PlyStun\t使用近战攻击打晕敌人。\t\r\n468\thud_base_tooltip_skill_PlyCarry\t角色正在搬运物体。放下该物体才能执行动作。\t\r\n469\thud_con_context_object_ladder\t梯子\t\r\n470\thud_con_context_object_vine\t藤蔓\t\r\n471\thud_con_context_object_vase\t花瓶\t\r\n472\thud_con_context_object_door\t门\t\r\n473\thud_con_context_object_gate\t大门\t\r\n474\thud_con_context_object_hook\t钩子\t\r\n475\thud_con_context_object_wagon\t马车\t\r\n476\thud_con_context_object_rock\t石块\t\r\n477\thud_con_context_action_exit\t出口\t\r\n478\thud_base_tooltip_info_enemy\t敌人\t\r\n479\thud_base_tooltip_info_samurai\t武士\t\r\n480\thud_base_tooltip_info_static\t草帽\t\r\n481\thud_base_tooltip_info_npc_foe\t平民\t\r\n482\thud_base_tooltip_info_npc_friendly\t友方\t\r\n483\thud_base_tooltip_info_officer\t军官\t\r\n484\thud_base_tooltip_info_bodyguard\t保镖\t\r\n485\thud_con_context_action_steal\t偷窃\t\r\n486\thud_con_context_object_key\t钥匙\t\r\n487\thud_con_context_action_cut\t切断\t\r\n488\thud_con_context_action_carry\t搬运\t\r\n489\thud_con_context_object_ammo\t弹药\t\r\n490\thud_con_context_object_uniform\t伪装\t\r\n491\thud_con_switch_skill_kill\t杀死\t\r\n492\thud_con_switch_skill_stun\t击晕\t\r\n493\thud_con_context_locked\t已上锁\t\r\n494\thud_base_tooltip_world_wagon_top\t马车\t\r\n495\thud_base_tooltip_world_wagon_bottom\t车静止时，可以上下车。\t\r\n496\thud_mouse_tooltip_useMode_top\t使用模式\t\r\n497\thud_mouse_tooltip_useMode_bottom\t点击此按钮激活使用模式，然后点击环境中的可用物体即可与该物体互动。也可以按{0}键激活此模式。\t\r\n498\thud_mouse_tooltip_movementStance_top\t移动姿势\t\r\n499\thud_mouse_tooltip_movementStance_bottom\t切换站立和下蹲姿势。\t\r\n500\thud_mouse_tooltip_shadowMode_activate_top\t影子模式\t\r\n501\thud_mouse_tooltip_shadowMode_activate_bottom\t记录您下达的行动指令。可为多个角色分别记录动作，然后同时执行所有记录下的动作。亦可单独执行某个角色的记录动作。\t\r\n502\thud_mouse_tooltip_shadowMode_execute_top\t执行影子模式\t\r\n503\thud_mouse_tooltip_shadowMode_execute_bottom\t执行所有记录下的动作。如需单独执行某个角色的记录动作，请使用上方按钮。\t\r\n504\thud_mouse_tooltip_shadowMode_reset_top\t重置影子模式\t\r\n505\thud_mouse_tooltip_shadowMode_reset_bottom\t重置所有已记录的动作。\t\r\n506\thud_mouse_tooltip_questlog_top\t任务日志\t\r\n507\thud_mouse_tooltip_questlog_bottom\t打开任务日志。\t\r\n508\thud_mouse_tooltip_highlightMode_top\t高亮显示\t\r\n509\thud_mouse_tooltip_highlightMode_bottom\t高亮显示敌人（红色）和可互动物体（黄色）。\t\r\n510\tgui_menuContentPanel_video_grassRendering_name\t草地渲染\t\r\n511\tgui_menuContentPanel_video_waterReflection_name\t水面倒影\t\r\n512\thud_questLog_badges_firstPlaythroughHint\t首次游玩关卡时不显示该关卡未达成的徽章。\t\r\n513\tgui_menuContentPanel_dev_benchmark_name\t性能测试\t\r\n514\tgui_menu_qa_benchmark_success\t性能测试完成！\t\r\n515\thud_mouse_skillSlot_inputKey_hold\t{0}（长按）\t\r\n516\tgui_menuContentPanel_gameplay_autoContinueDialogs_name\t自动对话\t\r\n517\tgui_menuContentPanel_gameplay_noAutoUse_name\t环境互动\t\r\n518\thud_con_dpad_centerView\t中心视角\t\r\n520\thud_char_official\t官员\t\r\n521\thud_char_peasantGroup\t农民\t\r\n522\thud_char_civilianMale\t佣人\t\r\n523\tgui_inputBindingMenu_inputAction_CameraZoom\t镜头缩放\t\r\n524\tgui_inputBindingMenu_inputAction_CameraRotateRight\t镜头向右旋转\t\r\n525\tgui_inputBindingMenu_inputAction_CameraRotateLeft\t镜头向左旋转\t\r\n526\tgui_inputBindingMenu_inputAction_Select\t选择角色\t\r\n527\tgui_inputBindingMenu_inputAction_CharacterWheel\t角色滚轮\t\r\n528\tgui_inputBindingMenu_inputAction_Move\t移动\t\r\n529\tgui_inputBindingMenu_inputAction_Run\t跑动\t\r\n530\tgui_inputBindingMenu_inputAction_ToggleCrawl\t蹲伏\t\r\n531\tgui_inputBindingMenu_inputAction_ContextAction\t场景动作\t\r\n532\tgui_inputBindingMenu_inputAction_DropCorpse\t放下\t\r\n533\tgui_inputBindingMenu_inputAction_ContextActionMelee\t场景动作击杀\t\r\n534\tgui_inputBindingMenu_inputAction_SkillSelection0\t选择技能1\t\r\n535\tgui_inputBindingMenu_inputAction_SkillSelection1\t选择技能2\t\r\n536\tgui_inputBindingMenu_inputAction_SkillSelection2\t选择技能3\t\r\n537\tgui_inputBindingMenu_inputAction_SkillSelection3\t选择技能4\t\r\n538\tgui_inputBindingMenu_inputAction_SkillSelection4\t选择技能5\t\r\n539\tgui_inputBindingMenu_inputAction_ActivateSkill\t瞄准\t\r\n540\tgui_inputBindingMenu_inputAction_DoSkill\t使用技能\t\r\n541\tgui_inputBindingMenu_inputAction_DoSkillAdvancedExec\t使用技能高级执行\t\r\n542\tgui_inputBindingMenu_inputAction_ViewConeMode\t视锥模式\t\r\n543\tgui_inputBindingMenu_inputAction_DialogContinue\t推进对话\t\r\n544\tgui_inputBindingMenu_inputAction_TanukiToggle\t狸猫吼叫\t\r\n545\tgui_inputBindingMenu_inputAction_ContextActionToggle\t切换场景动作\t\r\n546\tgui_inputBindingMenu_inputAction_CharacterSelectGeisha\t选择爱子\t\r\n547\tgui_inputBindingMenu_inputAction_CharacterSelectAlchemist\t选择琢磨\t\r\n548\tgui_inputBindingMenu_inputAction_CharacterSelectNinja\t选择隼人\t\r\n549\tgui_inputBindingMenu_inputAction_CharacterSelectTrapper\t选择友希\t\r\n550\tgui_inputBindingMenu_inputAction_CharacterSelectWarrior\t选择无限\t\r\n551\tgui_inputBindingMenu_inputAction_CharacterSelectOther\t选择其他\t\r\n552\tgui_inputBindingMenu_inputAction_HighlightAll\t全部高亮显示\t\r\n553\tgui_inputBindingMenu_inputAction_ActivateTacticalPlanningMode\t激活影子模式\t\r\n554\tgui_inputBindingMenu_inputAction_SaveWaypoints\t保存路径点\t\r\n555\tgui_inputBindingMenu_inputAction_ExecuteTacticalPlanningMode\t执行影子模式\t\r\n556\tgui_inputBindingMenu_inputAction_CancelPlanAll\t重置影子模式所有动作\t\r\n557\tgui_inputBindingMenu_inputAction_CancelPlanNinja\t重置影子模式隼人动作\t\r\n558\tgui_inputBindingMenu_inputAction_CancelPlanTrapper\t重置影子模式友希动作\t\r\n559\tgui_inputBindingMenu_inputAction_CancelPlanAlchemist\t重置影子模式琢磨动作\t\r\n560\tgui_inputBindingMenu_inputAction_CancelPlanWarrior\t重置影子模式无限动作\t\r\n561\tgui_inputBindingMenu_inputAction_CancelPlanGeisha\t重置影子模式爱子动作\t\r\n562\tgui_inputBindingMenu_inputAction_CameraRotateFreeMode\t镜头自由旋转\t\r\n564\tgui_inputBindingMenu_inputAction_ViewConeModeMarker\t视锥标记\t\r\n565\tgui_inputBindingMenu_inputAction_QuickSaveToFile\t快速存档\t\r\n566\tgui_inputBindingMenu_inputAction_QuickLoadFromFile\t快速载入\t\r\n567\tgui_inputBindingMenu_inputAction_ViewConeModeCycle\t查看下一敌人的视锥\t\r\n568\tgui_inputBindingMenu_inputAction_DialogueCancel\t跳过动画过场\t\r\n569\tgui_inputBindingMenu_inputAction_CameraReset\t镜头复位\t\r\n570\tgui_inputBindingMenu_inputAction_ViewConeModeMarkerRemove\t移除视锥标记\t\r\n571\tgui_inputBindingMenu_inputAction_QuestLogOpen\t任务日志\t\r\n572\tgui_inputBindingMenu_inputAction_SwitchSkillContext\t切换场景技能\t\r\n573\tgui_inputBindingMenu_inputAction_SkillWheel\t技能选单\t\r\n574\tgui_inputBindingMenu_inputAction_ExecutePlanNinja\t执行影子模式隼人动作\t\r\n575\tgui_inputBindingMenu_inputAction_ExecutePlanTrapper\t执行影子模式友希动作\t\r\n576\tgui_inputBindingMenu_inputAction_ExecutePlanAlchemist\t执行影子模式琢磨动作\t\r\n577\tgui_inputBindingMenu_inputAction_ExecutePlanWarrior\t执行影子模式无限动作\t\r\n578\tgui_inputBindingMenu_inputAction_ExecutePlanGeisha\t执行影子模式爱子动作\t\r\n579\tgui_inputBindingMenu_inputAction_CameraFocusLeader\t镜头转向主将\t\r\n580\tgui_inputBindingMenu_inputAction_ViewConeSelect\t激活视锥\t\r\n581\tgui_inputBindingMenu_inputAction_SkillSelectionKnockout\t切换为击晕攻击\t\r\n582\tgui_inputBindingMenu_inputAction_MiniMapToggle\t小地图\t\r\n583\tgui_setting_full\t最大\t\r\n584\tgui_setting_half\t1/2\t\r\n585\tgui_setting_quarter\t1/4\t\r\n586\tgui_setting_eighth\t1/8\t\r\n587\tgui_mainMenuNew_confirmDialog_body_load\t载入游戏存档？\t\r\n588\tgui_menuContentPanel_missionMenu_difficulty_op0_desc\t敌人要用较长时间才能发现您，且攻击欲望较低。玩家角色生命值较多。推荐新接触此类游戏的玩家使用。注意：在此难度下您无法获得徽章。\t\r\n589\tgui_menuContentPanel_missionMenu_difficulty_op1_desc\t难度较平衡，是游戏一周目的默认难度。此难度还是比较有挑战性的，但是要求没那么苛刻。\t\r\n590\tgui_menuContentPanel_missionMenu_difficulty_op2_desc\t敌人会很快发现您，且攻击欲望较强。玩家角色生命值较少。推荐专家级玩家使用。\t\r\n591\ttxt_loadingtip_carryCorpse2\t无限可一次搬运两具尸体，同时还能奔跑。\t\r\n592\ttxt_loadingtip_carryCorpse3\t搬运尸体时，按 <hotkey>{0}</hotkey> 可立即放下尸体并蹲下。\t\r\n593\ttxt_loadingtip_vcMarker\t使用视锥标记确认安全路线时，请耐心观察。因为有些守卫的巡逻路线很长。\t\r\n594\ttxt_loadingtip_highlight\t按下{0}可高亮显示关卡中的敌人和可互动物体。\t\r\n595\ttxt_loadingtip_nonLethal1_console\t所有近战攻击都有非致命攻击选项。长按{0}打开技能选单，按{1}切换致命或非致命模式。\t\r\n596\ttxt_loadingtip_nonLethal2_pc\t琢磨的手雷可切换为充满麻痹气体的非致命性毒气弹。可按 <hotkey>{0}</hotkey> 切换，也可以点击技能栏内的切换按钮。\t\r\n597\ttxt_loadingtip_nonLethal2_console\t琢磨的手雷可切换为充满麻痹气体的非致命性毒气弹。长按{0}打开技能选单，按{1}切换致命或非致命模式。\t\r\n598\ttxt_loadingtip_nonLethal3\t近战攻击切换成非致命模式时，从高处跳下攻击也只会击晕敌人，而不会将其杀死。\t\r\n599\ttxt_loadingtip_quickskill\t长按{0}，可迅速执行无需瞄准的技能。\t\r\n600\ttxt_loadingtip_environmentKill\t关卡中的某些物体可巧妙地砸死敌人。这类死亡方式像是意外事故，所以不会触发警报。\t\r\n601\ttxt_loadingtip_waypoints_pc\t长按 <hotkey>{0}</hotkey> ，然后按 <hotkey>{1}</hotkey> 可设置多个路径点，角色将会沿着路径点移动。\t\r\n602\ttxt_loadingtip_infoEnemy_pc\t将光标放到敌人身上，可查看敌人类型。\t\r\n603\ttxt_loadingtip_infoEnemy_console\t长按{0}，可查看敌人类型。\t\r\n604\ttxt_loadingtip_infoWorld_pc\t将光标放到关卡中关键物体上，可查看其功能。\t\r\n605\ttxt_loadingtip_infoWorld_console\t长按{0}，可查看关卡中可交互物体的功能。\t\r\n606\ttxt_loadingtip_uiCustomize\t在选项菜单中可自定义用户界面，您可以关闭部分显示信息，比如存档计时器。\t\r\n607\ttxt_loadingtip_ammo\t如果您需要补充琢磨的狙击枪弹药和手榴弹，可以在关卡中寻找补给箱。\t\r\n608\ttxt_loadingtip_camera_pc\t长按 <hotkey>{0}</hotkey> ，然后移动鼠标可自由旋转镜头。\t\r\n609\ttxt_loadingtip_camera_console\t长按{0}，然后使用{1}可自由旋转镜头。\t\r\n610\ttxt_loadingtip_camCenter_pc\t按 <hotkey>{0}</hotkey> 可将镜头中心移到所选角色上，并将镜头旋转重置为默认角度。\t\r\n611\ttxt_loadingtip_vcSurfing1\t在必要情况下可以进入敌人的视锥。别怕，只要快速脱离，敌人是来不及发现的。\t\r\n612\ttxt_loadingtip_vcSurfing2\t 您可以尝试让角色贴着敌人视锥的边缘，顺着敌人视线旋转的方向移动，然后看准时机迅速躲入掩体。就好像在玩“冲浪”一样。\t\r\n613\ttxt_loadingtip_tanuki1_pc\t狸猫“小熊”放出后，它的头像会出现在角色栏上。将琢磨的放出狸猫技能切换为召回模式后，即可将其唤回。\t\r\n614\ttxt_loadingtip_tanuki1_console\t狸猫“小熊”放出后，按{0}可令其吼叫。如需令其移动，可在瞄准新位置后按{0}。如需召回，可长按{0}。\t\r\n615\ttxt_loadingtip_tanuki2\t狸猫“小熊”放出后，您可不受距离限制对它下达指令。但是，要让小熊移动到指定地点时，该地点必须在琢磨的技能射程内。\t\r\n616\ttxt_loadingtip_cancel_pc\t按 <hotkey>{0}</hotkey> ，可令选中的角色停止所有当前动作。\t\r\n617\ttxt_loadingtip_corpseHouse\t如果敌人进入室内，将会发现隐藏于室内的尸体。\t\r\n618\ttxt_loadingtip_corpseBush\t尸体可以搬到灌木、井、桶或深水中处理掉。\t\r\n619\ttxt_loadingtip_multikill\t只要无限进入剑风效果范围内，即会发动剑风攻击。无须走到效果范围正中心才发动技能。\t\r\n620\ttxt_loadingtip_samurai\t敌方武士对部分攻击免疫，如隼人的手里剑、无限的剑风和友希的陷阱。\t\r\n621\ttxt_loadingtip_snow1\t在雪地行走时，可以利用脚印引诱敌人步入陷阱或埋伏中。\t\r\n622\ttxt_loadingtip_snow2\t如果敌人追踪您的脚印，您可以爬上梯子或进入房子以切断踪迹。\t\r\n623\ttxt_loadingtip_rocks\t无限可搬起岩石砸死敌人。这种死亡方式像是意外事故，所以不会触发警报。\t\r\n624\ttxt_loadingtip_handcannon\t无限的手炮是唯一能直接杀死武士的火器。\t\r\n625\ttxt_loadingtip_lightsource\t您可以熄灭光卡中的光源，但敌人发现后会重新将其点亮。\t\r\n626\ttxt_loadingtip_corpseLure\t可以利用尸体引诱其他敌人进入埋伏。但要确保在敌人发出警报前将其干掉。\t\r\n627\ttxt_loadingtip_arcSkills\t某些技能的弹道是抛物线。这类技能可在隐蔽处使用，并可越过障碍物。\t\r\n628\ttxt_loadingtip_straightSkills\t某些技能的弹道是直线。如果目标不在技能的直线视野内，您的角色会移动到有视野的地点发动技能。\t\r\n629\ttxt_loadingtip_sake\t第一个发现无限清酒的敌人，将会离开岗位前去拾取。多人巡逻小队永远是集体行动的。\t\r\n630\ttxt_loadingtip_occupied\t建筑内有敌人时，您的角色将无法进入。\t\r\n631\ttxt_loadingtip_escape\t敌人无法攀爬蔓藤、使用钩爪或跳跃。利用这些优势有助于逃跑。\t\r\n632\ttxt_loadingtip_eyecorner\t如果您站在敌人旁边太久，他们有可能在不经意间通过眼角的余光发现您。\t\r\n633\ttxt_loadingtip_lamp1\t可以利用熄灭光源引诱敌人步入陷阱或埋伏中。\t\r\n634\ttxt_loadingtip_lamp2\t手持火把的敌人被远程攻击杀死后，火把不会自动熄灭。要让角色靠近尸体才能将其熄灭。\t\r\n635\ttxt_loadingtip_civilians1\t敌方平民不会攻击您，不过一旦看到您，他们会跑向最近的敌人通风报信。\t\r\n636\ttxt_loadingtip_civilians2\t某些平民属于友方，他们不会向敌人通风报信。友方平民的视锥是灰色的，很容易辨别。\t\r\n637\ttxt_loadingtip_sniper1\t琢磨在使用狙击枪时无法移动。\t\r\n638\ttxt_loadingtip_sniper2\t琢磨的狙击枪是他主要攻击手段。请大胆使用，特别是在卡关时。\t\r\n639\ttxt_loadingtip_shadowmode1\t影子模式很好用，可以提前设置多个动作并同时执行。如果遇到棘手的情况，不妨试试影子模式。\t\r\n640\ttxt_loadingtip_shadowmode2\t使用影子模式时，不要忘记琢磨。他基本不需要什么精巧的走位和安排，就可以使用狙击枪从安全距离消灭敌人。\t\r\n641\ttxt_loadingtip_goldenbullet\t琢磨永远会额外留一颗子弹，用来对付任务目标。所以不用担心因为子弹打光而任务失败。\t\r\n642\ttxt_loadingtip_disguise1\t爱子的伪装在建筑内也是有效的。\t\r\n643\ttxt_loadingtip_disguise2\t长按 <hotkey>{0}</hotkey> 可换下爱子的伪装。\t\r\n644\ttxt_loadingtip_badges1\t在关卡中达成特定目标，或遵守某些条件，即可解锁相应徽章。\t\r\n645\ttxt_loadingtip_badges2\t在普通难度或更高难度中，才能解锁徽章。\t\r\n646\ttxt_loadingtip_badges3\t小徽章通过展现游戏技巧即可获得，比如达成一定的过关时间或杀敌数。大徽章往往需要您使用脑洞大开的方式完成关卡才能获得。\t\r\n647\ttxt_loadingtip_secret\t某些敌人是以开发人员的名字命名的。您能全部找到吗？\t\r\n648\ttxt_loadingtip_difficulty1\t在游玩关卡途中无法改变关卡难度。\t\r\n649\ttxt_loadingtip_difficulty2\t在游玩关卡途中可以降低关卡难度，但不能增加难度。\t\r\n650\tgui_loadingMap_firstCastle\t大阪城\t\r\n651\tgui_loadingMap_convoy\t中山道\t\r\n652\tgui_loadingMap_snowCity\t今井镇\t\r\n653\tgui_loadingMap_monastery1\t鹤山\t\r\n654\tgui_loadingMap_mansion\t薮大名的豪宅\t\r\n655\tgui_loadingMap_lakeVillage\t飞騨村\t\r\n656\tgui_loadingMap_ricefields\t菅沼村\t\r\n657\tgui_loadingMap_uprising\t金泽城\t\r\n658\tgui_loadingMap_bambooForest\t影大人营地\t\r\n659\tgui_loadingMap_monastery2\t鹤山（监狱）\t\r\n660\tgui_loadingMap_bathhouse1\t松山\t\r\n661\tgui_loadingMap_bathhouse2\t京都\t\r\n662\tgui_loadingMap_shogunCamp\t妙义岭\t\r\n663\tgui_loadingMap_finalCastle\t骏府城\t\r\n664\tgui_loadingMap_edo\t江户城\t\r\n665\tgui_loadingMap_tavern\t名古屋\t\r\n666\tgui_loadingMap_safehouse\t藏身处\t\r\n667\tgui_loadingMap_warcamp\t昇的营地\t\r\n668\tgui_missionMenu_lvl_bathhouse_desc2\t无限的同伴们正被将军通缉。为证清白，爱子和隼人前往松山欲活捉真申。\t\r\n669\ttxt_loadingtip_environmentKill2\t琢磨可以射断吊着重物的绳子，从而杀死站在重物下面的人。\t\r\n670\tgui_optionsMenu_cheat_invisibility\t隐身\t\r\n671\tgui_optionsMenu_cheat_invincibility\t无敌\t\r\n672\tgui_optionsMenu_cheat_killCommand\t杀戮命令\t\r\n673\tgui_optionsMenu_cheat_teleport\t传送角色\t\r\n674\tgui_optionsMenu_cheat_spawnAlc\t生成琢磨\t\r\n675\tgui_optionsMenu_cheat_spawnNin\t生成隼人\t\r\n676\tgui_optionsMenu_cheat_spawnTra\t生成友希\t\r\n677\tgui_optionsMenu_cheat_spawnGei\t生成爱子\t\r\n678\tgui_optionsMenu_cheat_spawnWar\t生成无限\t\r\n679\thud_pause_confirmDialog_difficulty1\t确定要调低难度吗？难度调低后将无法再调高。\t\r\n680\thud_pause_confirmDialog_difficulty2\t确定要调低难度吗？您将丢失在当前难度下获得的所有徽章。\t\r\n681\tgui_menuContentPanel_missionMenu_difficulty_info\t无法在游戏过程中修改此项。\t\r\n682\tgui_optionsMenu_cheat_invisibility_desc\t使所有已选角色隐形。\t\r\n683\tgui_optionsMenu_cheat_invincibility_desc\t使所有已选角色无敌。\t\r\n684\tgui_optionsMenu_cheat_killCommand_desc\t只需按下按钮即可杀死您的目标。\t\r\n685\tgui_optionsMenu_cheat_teleport_desc\t传送所有已选角色至目标位置。\t\r\n686\tgui_optionsMenu_cheat_spawnAlc_desc\t在目标位置生成琢磨。\t\r\n687\tgui_optionsMenu_cheat_spawnNin_desc\t在目标位置生成隼人。\t\r\n688\tgui_optionsMenu_cheat_spawnTra_desc\t在目标位置生成友希。\t\r\n689\tgui_optionsMenu_cheat_spawnGei_desc\t在目标位置生成爱子。\t\r\n690\tgui_optionsMenu_cheat_spawnWar_desc\t在目标位置生成无限。\t\r\n691\tgui_optionsMenu_cheat_name\t秘籍\t\r\n692\tgui_missionMenu_badge_NoQuicksave\t任务中不保存游戏\t\r\n693\tgui_missionMenu_badge_NoAlarm\t不触发警报\t\r\n694\tgui_missionMenu_badge_NoCasualties\t不杀任何人（任务目标除外）\t\r\n695\tgui_missionMenu_badge_Unseen\t不被任何人发现\t\r\n696\tgui_missionMenu_badge_Convoy_Officers\t杀死所有军官\t\r\n697\tgui_missionMenu_badge_KillAll\t杀死所有敌人\t\r\n698\tgui_missionMenu_badge_KillSpy_demo\t杀死间谍\t\r\n699\tgui_missionMenu_badge_TimeChallenge\t在{0}分钟内过关\t\r\n700\tgui_missionMenu_badge_NoCasualtiesNoAlarm\t不杀任何人，不触发警报\t\r\n701\tgui_missionMenu_badge_AllBodiesHidden\t把所有尸体隐藏到灌木、井、室内等地点。\t\r\n702\tgui_missionMenu_badge_NoLightsExtinguished\t不熄灭任何光源，包括敌人手持的火把。\t\r\n703\tgui_missionMenu_badge_NoWater\t不进入水中\t\r\n704\tgui_missionMenu_badge_NoCiviliansKilled\t不杀害平民\t\r\n705\tgui_missionMenu_badge_NoSamuraiKilled\t不杀死任何武士\t\r\n706\tgui_missionMenu_badge_NoNoisyGround\t不踩到会发出噪音的地形\t\r\n707\tgui_missionMenu_badge_KillAllGuardsWithTorches\t杀死所有手持火把的敌人\t\r\n708\tgui_missionMenu_badge_ExtinguisAllTorches\t熄灭所有火把，包括敌人手持的火把\t\r\n709\tgui_missionMenu_badge_LureByFootprints\t让敌人追踪您的脚印走{0}米\t\r\n710\tgui_missionMenu_badge_NoBushes\t不碰触任何灌木丛\t\r\n711\tgui_missionMenu_badge_HardMode\t在困难难度下过关\t\r\n712\tgui_missionMenu_badge_FirstCastle_NoSnipe\t不使用琢磨射击任何人\t\r\n713\tgui_missionMenu_badge_FirstCastle_AOEKillsBarrels\t用火药桶一次炸死{0}个敌人\t\r\n714\tgui_missionMenu_badge_FirstCastle_Multikill\t用无限的剑风一次杀死{0}个敌人\t\r\n715\tgui_missionMenu_badge_FirstCastle_AOEStone\t用隼人投掷石头一次分散{0}个敌人的注意力\t\r\n716\tgui_missionMenu_badge_Convoy_XOxKills\t激怒一头公牛踢死{0}人\t\r\n717\tgui_missionMenu_badge_Convoy_KillGuardsWithWagon\t利用一辆马车碾死{0}人\t\r\n718\tgui_missionMenu_badge_Convoy_AOEKillsStone\t利用一块巨石砸死{0}人\t\r\n719\tgui_missionMenu_badge_SnowCity_DontDestroyTower\t不破坏木塔\t\r\n720\tgui_missionMenu_badge_SnowCity_NoKillsInside\t不杀死院内的任何人\t\r\n721\tgui_missionMenu_badge_SnowCity_EnterRight\t先打开南门。\t\r\n722\tgui_missionMenu_badge_SnowCity_EnterLeft\t先打开北门。\t\r\n723\tgui_missionMenu_badge_SnowCity_UseWagon\t藏到红色马车中\t\r\n724\tgui_missionMenu_badge_Monastery1_NoBell\t不敲响钟\t\r\n725\tgui_missionMenu_badge_Monastery1_NoDisguise\t不使用伪装\t\r\n726\tgui_missionMenu_badge_Monastery1_NoWarriorKills\t不让无限杀死任何人（任务目标除外）\t\r\n727\tgui_missionMenu_badge_Monastery1_WarriorEnterFirst\t让无限比爱子先进入寺庙\t\r\n728\tgui_missionMenu_badge_Monastery1_BothDisguises\t取得全部两件伪装服\t\r\n729\tgui_missionMenu_badge_Monastery1_UseXTunnels\t使用{0}条隧道捷径\t\r\n730\tgui_missionMenu_badge_Monastery1_DisguiseOnlyKills\t只在穿上伪装时杀死敌人\t\r\n731\tgui_missionMenu_badge_KillAllSamurai\t杀死所有武士\t\r\n732\tgui_missionMenu_badge_Mansion_ExitBeforeDaimyoDead\t在茶里下毒并在薮大名喝下之前离开宅邸\t\r\n733\tgui_missionMenu_badge_Mansion_KillAllInMansion\t杀死宅邸内的所有敌人\t\r\n734\tgui_missionMenu_badge_Mansion_NoPoisonNoSnipe\t在不用毒药或琢磨的狙击枪的情况下杀死薮大名\t\r\n735\tgui_missionMenu_badge_Mansion_Poison\t用毒药毒死薮大名\t\r\n736\tgui_missionMenu_badge_Mansion_Snipe\t用琢磨的狙击枪杀死薮大名\t\r\n737\tgui_missionMenu_badge_Mansion_ReachHighestPoint\t到达薮大名宅邸的最高点\t\r\n738\tgui_missionMenu_badge_LakeVillage_EavesdropLeft\t在酒馆处窃听\t\r\n739\tgui_missionMenu_badge_LakeVillage_EavesdropRight\t在牛棚处窃听\t\r\n740\tgui_missionMenu_badge_LakeVillage_HelpVillagers\t解救被虐待的村民\t\r\n741\tgui_missionMenu_badge_Ricefields_NoClimbing\t不爬梯子或藤蔓，不使用钩爪\t\r\n742\tgui_missionMenu_badge_Ricefields_DontEquipWar\t在不找回无限装备的情况下过关\t\r\n743\tgui_missionMenu_badge_Ricefields_RescueFarmersFirst\t在营救无限前先营救农民\t\r\n744\tgui_missionMenu_badge_Ricefields_AOEGrenade\t用单枚手雷炸死{0}个敌人\t\r\n745\tgui_missionMenu_badge_Ricefields_KillXWithRocks\t用岩石砸死{0}个敌人\t\r\n746\tgui_missionMenu_badge_Uprising_DontKillOfficer\t不杀任何叛军军官\t\r\n747\tgui_missionMenu_badge_Uprising_KillGeneralInXSeconds\t在乙事大将离开他的帐篷后{0}秒内杀死他。\t\r\n748\tgui_missionMenu_badge_Uprising_AOEBarrels\t用火药桶一次炸死{0}个敌人\t\r\n749\tgui_missionMenu_badge_Uprising_FreePrisoners\t释放关在金泽城内的幕府军人\t\r\n750\tgui_missionMenu_badge_Uprising_KillOfficers\t杀死所有叛军军官\t\r\n751\tgui_missionMenu_badge_BambooForest_KnockoutKageSama\t击晕影大人而非杀死他\t\r\n752\tgui_missionMenu_badge_BambooForest_AOEGrenade\t用单枚手雷炸死{0}个敌人\t\r\n753\tgui_missionMenu_badge_Monastery2_KillAllAfterSeppuku\t与无限重聚后，杀死所有敌人\t\r\n754\tgui_missionMenu_badge_Monastery2_NoGear\t不找回任何装备\t\r\n755\tgui_missionMenu_badge_Monastery2_NoClimbing\t不爬梯子或藤蔓，不使用钩爪\t\r\n756\tgui_missionMenu_badge_Monastery2_EscapeWithNinja\t先让隼人逃出牢笼\t\r\n757\tgui_missionMenu_badge_Monastery2_EscapeWithTrapper\t先让友希逃出牢笼\t\r\n758\tgui_missionMenu_badge_Monastery2_NoTanuki\t不召回小熊\t\r\n759\tgui_missionMenu_badge_Bathhouse_NoMasseurNoHotWater\t不对洗澡水或按摩师动手脚\t\r\n760\tgui_missionMenu_badge_Bathhouse_HotWater\t烧烫洗澡水\t\r\n761\tgui_missionMenu_badge_Bathhouse_Masseur\t干掉按摩师\t\r\n762\tgui_missionMenu_badge_Bathhouse_XEnvironmentalKills\t利用高空坠物砸死{0}个敌人\t\r\n763\tgui_missionMenu_badge_ShogunCamp_DontDropBrogunSon\t全程不放下真申\t\r\n764\tgui_missionMenu_badge_ShogunCamp_NoWagon\t不藏在任何马车中\t\r\n765\tgui_missionMenu_badge_ShogunCamp_Wagon\t利用马车到达将军的帐篷\t\r\n766\tgui_missionMenu_badge_ShogunCamp_Poison\t利用安眠药到达将军的帐篷\t\r\n767\tgui_missionMenu_badge_ShogunCamp_ReachHighestPoint\t到达妙义岭的最高点\t\r\n768\tgui_missionMenu_badge_FinalCastle_BladesOfTheShogun\t完成最终任务\t\r\n769\tgui_missionMenu_badge_FinalCastle_DontUseSkillXY\t不使用{0}的技能\t\r\n770\tgui_missionMenu_badge_FinalCastle_LeftWay\t进入位于西墙的井\t\r\n771\tgui_missionMenu_badge_FinalCastle_RightWay\t进入位于北墙的井\t\r\n772\tgui_missionMenu_badge_FinalCastle_NoKillInGarden\t不杀死花园里的任何人\t\r\n773\tgui_missionMenu_badge_FinalCastle_BrogunInWater\t将昇大名淹死\t\r\n774\tgui_missionMenu_badge_Ricefields_NoFields\t不进入稻田中\t\r\n775\tgui_missionMenu_badge_DontUseChar\t不选择{0}\t\r\n776\thud_con_context_action_switchDoor\t切换出口\t\r\n777\tgui_menuContentPanel_dev_benchmark_save_load\t性能测试保存及加载\t\r\n779\tgui_inputBindingMenu_inputAction_UsableMode\t使用模式\t\r\n780\tgui_inputBindingMenu_inputAction_CameraHorizontalLeft\t镜头向左移动\t\r\n781\tgui_inputBindingMenu_inputAction_CameraHorizontalRight\t镜头向右移动\t\r\n782\tgui_inputBindingMenu_inputAction_CameraVerticalDown\t镜头向下移动\t\r\n783\tgui_inputBindingMenu_inputAction_CameraVerticalUp\t镜头向上移动\t\r\n784\tgui_menuContentPanel_video_VSync_name\t垂直同步\t\r\n785\tgui_menuContentPanel_video_vsync_op0\t无限制\t\r\n786\tgui_menuContentPanel_video_vsync_op1\t60\t\r\n787\tgui_menuContentPanel_video_vsync_op2\t30\t\r\n788\tgui_menuContentPanel_video_anistropic_textures_name\t各向异性过滤\t\r\n789\tgui_menuContentPanel_video_fullscreen_name\t全屏\t\r\n790\tgui_menuContentPanel_video_quality_settings_name\t画面质量\t\r\n791\tgui_menuContentPanel_video_quality_settings_op0\t低\t\r\n792\tgui_menuContentPanel_video_quality_settings_op1\t中\t\r\n793\tgui_menuContentPanel_video_quality_settings_op2\t高\t\r\n794\tgui_menuContentPanel_video_quality_settings_op3\t自定义\t\r\n795\tgui_menuContentPanel_video_ambient_occlusion\t环境光遮蔽\t\r\n796\tgui_inputBindingMenu_confirmDialog_body_append_actions\t动作：\t\r\n797\tgui_inputBindingMenu_inputEntry_unbind\t取消绑定\t\r\n798\tgui_inputBindingMenu_con_axis_rightStick\t右摇杆\t\r\n799\tgui_inputBindingMenu_con_axis_leftStick\t左摇杆\t\r\n800\tgui_inputBindingMenu_inputAction_axis_aiming\t瞄准\t\r\n801\tgui_inputBindingMenu_inputAction_axis_camMove\t移动\t\r\n802\tgui_inputBindingMenu_inputAction_axis_camRotateZoom\t旋转/缩放\t\r\n803\tgui_inputBindingMenu_inputAction_axis_viewConeCursor\t视锥光标\t\r\n804\tgui_menuContentPanel_video_aa_name\t抗锯齿\t\r\n805\tgui_menuContentPanel_video_colorblind_name\t色盲模式\t\r\n806\tgui_optionsMenu_gameplay_highlightAllControllerToggle\t切换高亮\t\r\n807\tgui_optionsMenu_gameplay_mouseSensivity\t鼠标灵敏度\t\r\n808\tgui_optionsMenu_gameplay_controllerAxisSensivity\t手柄轴向灵敏度\t\r\n809\tgui_mainMenuNew_confirmDialog_body_newGame\t注意：您可以随时在任务菜单改变游戏难度。\t\r\n810\tgui_confirmDialog_header_saveError\t保存错误\t\r\n811\tgui_confirmDialog_body_saveError\t保存游戏时出错。\t\r\n812\tgui_loadingHandler_loadingText\t载入中\t\r\n813\tgui_loadingMap_roadToWarcamp\t前往营地之路\t\r\n814\tgui_loadingHandler_savingText\t保存中\t\r\n815\tgui_confirmDialog_header_cheat\t作弊\t\r\n816\tgui_confirmDialog_body_cheat\t使用秘籍作弊时，无法解锁徽章。\t\r\n817\tgui_mainMenuNew_moreGames\t更多游戏\t\r\n818\tgui_inputBindingMenu_layout_alternative_name\t经典即时战略游戏\t\r\n819\tgui_inputBindingMenu_layout_default_name\t影子战术\t\r\n820\tgui_inputBindingMenu_explanation\t在这里您可以自定义按键，创建新的按键布局。更改会自动生效。您可通过勾选右侧选框切换不同的按键布局方案。\t\r\n821\tgui_inputBindingMenu_layout_default_explanation\t专为影子战术玩家和即时战术类游戏玩家设置。\t\r\n822\tgui_inputBindingMenu_layout_alternative_explanation\t专为即时战略游戏玩家设置。移动和选择键互换位置，技能键设在了QWERT上。\t\r\n823\tgui_inputBindingMenu_layout_custom_explanation\t您的自定义布局\t\r\n824\tgui_confirmDialogTutorial_buttonLastElement\t往前\t\r\n825\tgui_optionsMenu_audio_language_text_name\t文本语言\t\r\n826\tgui_optionsMenu_audio_language_voice_name\t语音语言\t\r\n827\thud_statistics_header_statistics\t统计数据\t\r\n828\thud_statistics_header_badges\t徽章\t\r\n829\tgui_confirmDialog_body_changeLanguageReloadMainMenu\t您的语言更改会在载入关卡或重新载入主菜单时生效。是否要立即重新载入主菜单？\t\r\n830\tgui_confirmDialog_body_changeLanguageWillBeAppliedOnLevelLoad\t在返回主菜单时，您的语言更改会自动生效。\t\r\n831\ttxt_loadingtips_controls\t您可以在选项菜单中自定义按键布局及各种游戏设置。\t\r\n832\ttxt_loadingtips_firearms2\t角色使用火器时，即使蹲着，也会被敌人暂时侦测到。\t\r\n833\tgui_missionMenu_badge_uprising_HayatoKillsOnly\t只用隼人杀死敌人。\t\r\n834\thud_statistics_header_overview\t概要\t\r\n835\tgui_menuContentPanel_video_colorblind_desc\t启用色盲模式\t\r\n836\tgui_menuContentPanel_gameplay_autoContinueDialogs_desc\t自动推进对话\t\r\n837\tgui_menuContentPanel_gameplay_noAutoUse_desc\t启用后，点击门，梯子，藤蔓和钩子时，会自动使用它们。(跳跃永远是自动使用的)\t\r\n838\tgui_menuContentPanel_video_boldOutlines_desc\t加粗显示角色和可互动物体的轮廓。\t\r\n839\tgui_menuContentPanel_video_boldOutlines_name\t加粗轮廓\t\r\n841\tgui_menuContentPanel_video_gammaCorrection_name\t伽马校正\t\r\n842\tgui_menuContentPanel_video_viewconeVis_desc\t调整敌人视锥的可见度。\t\r\n843\tgui_menuContentPanel_video_viewconeVis_name\t视锥\t\r\n844\tgui_menuContentPanel_video_shadowRes_name\t阴影分辨率\t\r\n845\tgui_optionsMenu_gameplay_highlightAllControllerToggle_desc\t设置为“On”时，游戏会一直打开高亮显示。玩家可手动将其关闭。\t\r\n846\tgui_missionMenu_badge_noGuns\t不使用火器\t\r\n847\tgui_pauseMenu_saveLoad_list_deprecatedSaveFile_desc\t警告：该版本的存档文件现已不支持！载入该存档会将其转换为最新版本。\t\r\n848\tgui_pauseMenu_saveLoad_list_deprecatedSaveFile_desc1\t警告：该版本的存档文件现已不支持！载入该存档会将其转换为最新版本。这可能会破坏您当前的游戏存档，但任务和徽章进度不会被破坏。\t\r\n849\tgui_mainMenuNew_confirmDialog_selectVoiceLanguageFirstTime_header\t选择配音语言\t\r\n850\tgui_mainMenuNew_confirmDialog_selectVoiceLanguageFirstTime_body\t请选择您喜欢的配音语言。您也可以随时在设置菜单中更改此设定。\t\r\n851\tgui_mainMenuNew_confirmDialog_selectVoiceLanguageFirstTime_button_english\t英语\t\r\n852\tgui_mainMenuNew_confirmDialog_selectVoiceLanguageFirstTime_button_japanese\t日语\t\r\n853\tgui_confirmDialog_button_apply\t应用\t\r\n854\tgui_loadingHandler_firstTimeLoadText_body\t请稍候。第一次加载新关卡可能会花1分钟时间，且加载期间游戏可能呈现“假死”状态。\t\r\n855\tgui_confirmDialog_applyChangedSettings_body\t设定已变更，要应用变更吗？\t\r\n856\tgui_pauseMenu_confirmDialog_quickLoadDifferentLevel_body\t该存档是在其它关卡创建的，加载该存档将会退出目前关卡。目前关卡所有未保存的进度会丢失！是否继续？\t\r\n857\thud_base_demo_timer_label\t试玩版结束：\t\r\n858\tgui_thankYouScreen_realDemo_body_text_00\t感谢游玩“影子战术：将军之刃”试玩版！\t\r\n859\tgui_thankYouScreen_realDemo_button_text\t如您想购买“影子战术：将军之刃”，请点击这里。\t\r\n860\tgui_thankYouScreen_realDemo_body_text_01\t希望您喜欢本作！ \t\r\n861\tgui_menuContentPanel_gameplay_selectController_name_ps4\t启用游戏手柄\t\r\n862\tgui_menuContentPanel_audio_speakerMode_name\t选择使用哪个游戏手柄\t\r\n863\tgui_menuContentPanel_audio_speakerMode_desc\t扬声器模式\t\r\n864\tgui_menuContentPanel_gameplay_selectController_desc_ps4\t选择要使用的扬声器模式。此选项仅在主菜单中可用。\t\r\n865\tgui_menuContentPanel_eyeTracking_enabled_name\t启用 Tobii 眼动功能\t\r\n866\tgui_menuContentPanel_eyeTracking_enabled_desc\t启用此项才能使用 Tobii 眼动追踪功能。\t\r\n867\tgui_menuContentPanel_eyeTracking_startAimAtGazePoint_name\t从凝视点开始瞄准\t\r\n868\tgui_menuContentPanel_eyeTracking_startAimAtGazePoint_desc\t使用瞄准类技能时，光标会出现在您当前所注视的点。\t\r\n869\tgui_menuContentPanel_eyeTracking_startVCModeAtGaze_name\t从凝视点开启视锥模式\t\r\n870\tgui_menuContentPanel_eyeTracking_startVCModeAtGaze_desc\t进入视锥模式时，光标会出现在您当前所注视的点。\t\r\n871\tgui_menuContentPanel_eyeTracking_vcTargetSwitchByGaze_name\t通过凝视切换视锥目标\t\r\n872\tgui_menuContentPanel_eyeTracking_vcTargetSwitchByGaze_desc\t通过按住视锥模式键并注视欲观察的目标来显示该NPC的视锥。\t\r\n873\tgui_menuContentPanel_eyeTracking_skillTargetSwitchByGaze_name\t通过凝视切换技能目标\t\r\n874\tgui_menuContentPanel_eyeTracking_skillTargetSwitchByGaze_desc\t通过按住瞄准键并注视目标，来对单目标技能（如手里剑）进行瞄准。\t\r\n875\tgui_menuContentPanel_eyeTracking_zoomToGazePoint_name\t凝视点缩放\t\r\n876\tgui_menuContentPanel_eyeTracking_zoomToGazePoint_desc\t启用此项，则会以您正注视的点为中心进行缩放，而不是以屏幕正中心进行缩放。\t\r\n877\tgui_menuContentPanel_eyeTracking_bungieZoomEnabled_name\t“蹦极”式缩放\t\r\n878\tgui_menuContentPanel_eyeTracking_bungieZoomEnabled_desc\t按住眼动追踪动作键同时缩小镜头，可直接跳到最小缩放，此时再松开按键，画面会对准您正在注视的点放大。\t\r\n879\tgui_menuContentPanel_eyeTracking_centerScreenButtonEnabled_name\t眼动追踪镜头定位\t\r\n880\tgui_menuContentPanel_eyeTracking_centerScreenButtonEnabled_desc\t按下眼动追踪镜头定位键，可将镜头中心转到当前正在注视的点。\t\r\n881\tgui_menuContentPanel_eyeTracking_eyeTrackingUIInteractionEnabled_name\t眼动追踪 UI 互动\t\r\n882\tgui_menuContentPanel_eyeTracking_eyeTrackingUIInteractionEnabled_desc\t按下眼动追踪动作键可使用您正在注视的 UI按键。\t\r\n883\tgui_optionsMenu_eyeTracking\t眼动追踪\t\r\n884\tgui_inputBindingMenu_inputAction_EyeTrackingButton\t眼动追踪动作\t\r\n885\tgui_inputBindingMenu_inputAction_EyeTrackingCamCenterButton\t眼动追踪镜头定位\t\r\n886\tgui_inputBindingMenu_inputAction_Cancel\t取消\t\r\n887\tgui_optionsMenu_gameplay_confirmDialog_gammaCorrection_body\t调整Gamma值，直到左侧的忍者几乎看不见为止。\t\r\n888\tgui_menuContentPanel_audio_movieSubtitles_name\t过场字幕\t\r\n889\tgui_menuContentPanel_audio_movieSubtitles_desc\t在任务间的过场动画中显示字幕。\t\r\n890\tgui_menuContentPanel_gameplay_invertedCameraRotation_name\t镜头旋转\t\r\n891\tgui_menuContentPanel_gameplay_invertedCameraRotation_desc\t镜头旋转\t\r\n892\tgui_inputBindingMenu_inputAction_CameraPan\t镜头拖动\t\r\n893\tgui_menuContentPanel_gameplay_invertedCameraZoom_name\t镜头放大\t\r\n894\tgui_menuContentPanel_gameplay_invertedCameraZoom_desc\t镜头放大\t\r\n895\tgui_menuContentPanel_gameplay_invertedCameraMoveX_name\t镜头X轴\t\r\n896\tgui_menuContentPanel_gameplay_invertedCameraMoveX_desc\t镜头X轴\t\r\n897\tgui_menuContentPanel_gameplay_invertedCameraMoveY_name\t镜头Y轴\t\r\n898\tgui_menuContentPanel_gameplay_invertedCameraMoveY_desc\t镜头Y轴\t\r\n899\tgui_menuContentPanel_gameplay_invertedCameraPanX_name\t镜头拖动X轴\t\r\n900\tgui_menuContentPanel_gameplay_invertedCameraPanX_desc\t镜头拖动X轴\t\r\n901\tgui_menuContentPanel_gameplay_invertedCameraPanY_name\t镜头拖动Y轴\t\r\n902\tgui_menuContentPanel_gameplay_invertedCameraPanY_desc\t镜头拖动Y轴\t\r\n903\tgui_menuContentPanel_gameplay_invertedCameraAimX_name\t瞄准X轴\t\r\n904\tgui_menuContentPanel_gameplay_invertedCameraAimX_desc\t瞄准X轴\t\r\n905\tgui_menuContentPanel_gameplay_invertedCameraAimY_name\t瞄准Y轴\t\r\n906\tgui_menuContentPanel_gameplay_invertedCameraAimY_desc\t瞄准Y轴\t\r\n907\tgui_inputBindingMenu_inputAction_Multiselect\t多选\t\r\n908\tgui_menuContentPanel_gameplay_axis_inverted\t反转\t\r\n909\tgui_menuContentPanel_gameplay_axis_normal\t正常\t\r\n910\tgui_consoleUserManager_confirmDialog_inputDeviceLost_header_xbox\tNEW_ENTRY\t\r\n911\tgui_consoleUserManager_confirmDialog_inputDeviceLost_body_xbox\tNEW_ENTRY\t\r\n914\tgui_menuContentPanel_gameplay_controllerRumble_name\t震动\t\r\n915\tgui_menuContentPanel_gameplay_controllerRumble_desc_ps4\t无线控制器震动开关。\t\r\n916\tgui_optionsMenu_gameplay_cameraRotateSensitivity\t视角灵敏度\t\r\n917\tgui_gameStart_loadingSaveDataForUser\tNEW_ENTRY\t\r\n918\tgui_confirmDialog_corrupt_save_body\t存档已损坏。\t\r\n919\tgui_confirmDialog_corrupt_settings_body\t你想要读取的文件已经损坏了，将被默认设置所覆盖。\t\r\n920\tgui_confirmDialog_corrupt_trophies_body\tNEW_ENTRY\t\r\n921\tgui_fileDescription_userData\t用户数据\t\r\n922\tgui_consoleUserManager_confirmDialog_inputDeviceLost_header_ps4\tNEW_ENTRY\t\r\n923\tgui_confirmDialog_body_saveError_outOfStorage\t没有足够的硬盘空间。请清理更多空间来存储游戏。\t\r\n924\tgui_pauseMenu_saveLoad_list_corruptFile\t损坏\t\r\n925\tgui_gameStart_loadingSaveDataForUser_header\tNEW_ENTRY\t\r\n926\tgui_mainMenu_confirmDialog_saveWarning_ps4\tNEW_ENTRY\t\r\n927\tgui_mainMenu_confirmDialog_saveWarning_xboxOne\tNEW_ENTRY\t\r\n928\tgui_mainMenu_confirmDialog_saveWarning_pc\t当该图标显示时请不要关闭游戏。\t\r\n929\tgui_confirmDialog_saveError_storageUnavailable_body\t初始化存储失败。若要正常游玩，你需要一个已连接的存储空间。\t\r\n930\tgui_confirmDialog_saveError_storageUnavailable_button\t再试一次\t\r\n932\tactivity_feed_complete_badge\tNEW_ENTRY\t\r\n933\tactivity_feed_complete_badge_condensed\tNEW_ENTRY\t\r\n934\tactivity_feed_complete_mission\tNEW_ENTRY\t\r\n935\tactivity_feed_complete_mission_condensed\tNEW_ENTRY\t\r\n936\tactivity_feed_killed_guards\tNEW_ENTRY\t\r\n937\tactivity_feed_killed_guards_condensed\tNEW_ENTRY\t\r\n938\tactivity_feed_killed_samurai\tNEW_ENTRY\t\r\n939\tactivity_feed_killed_samurai_condensed\tNEW_ENTRY\t\r\n940\tactivity_feed_save\tNEW_ENTRY\t\r\n941\tactivity_feed_save_condensed\tNEW_ENTRY\t\r\n942\tactivity_feed_load\tNEW_ENTRY\t\r\n943\tactivity_feed_load_condensed\tNEW_ENTRY\t\r\n944\tactivity_feed_shadow_mode\tNEW_ENTRY\t\r\n945\tactivity_feed_shadow_mode_condensed\tNEW_ENTRY\t\r\n946\tactivity_feed_multikill\tNEW_ENTRY\t\r\n947\tactivity_feed_multikill_condensed\tNEW_ENTRY\t\r\n948\tgui_mainMenuNew_confirmDialog_continueSaveGameCorruptOrDeprecated_body\t你最新的游戏存档不可用或已损坏。你想要重新开始当前的任务吗？\t\r\n949\tgui_optionsMenu_resetAllProgress_confirmDialog_header\t重置游戏\t\r\n950\tgui_optionsMenu_resetAllProgress_confirmDialog_body\t这将重置您的游戏。 您将失去所有的任务进度，游戏存档和已解锁徽章。 您的视频设置，音频设置，游戏设置和自定义输入设置不会被重置。 您想继续吗？\t\r\n951\tactivity_feed_complete_badgesInLevel\tNEW_ENTRY\t\r\n952\tactivity_feed_complete_badgesInLevel_condensed\tNEW_ENTRY\t\r\n953\tactivity_feed_complete_allBadgesInLevel\tNEW_ENTRY\t\r\n954\tactivity_feed_complete_allBadgesInLevel_condensed\tNEW_ENTRY\t\r\n955\thud_con_context_action_push\t推\t\r\n956\thud_con_context_object_box\t盒子\t\r\n957\tgui_inputBindingMenu_explanation_console\tNEW_ENTRY\t\r\n958\tgui_pauseMenu_saveLoad_list_confirmDialog_maximumNumberOfSavegamesReached_body\tNEW_ENTRY\t\r\n959\tgui_consoleUserManager_confirmDialog_inputDeviceLost_body_ps4\tNEW_ENTRY\t\r\n960\tgui_mainMenu_confirmDialog_saveWarning_overlay_xboxOne\tNEW_ENTRY\t\r\n961\tgui_mainMenu_confirmDialog_saveWarning_overlay_ps4\tNEW_ENTRY\t\r\n962\tgui_mainMenu_confirmDialog_saveWarning_overlay_pc\tNEW_ENTRY\t\r\n963\tgui_thankYouScreen_consoleTrial_body_text_03\tNEW_ENTRY\t\r\n964\tgui_thankYouScreen_consoleTrial_button_text_xboxOne\tNEW_ENTRY\t\r\n965\tgui_thankYouScreen_consoleTrial_button_text_ps4\tNEW_ENTRY\t\r\n966\tgui_confirmDialog_body_loadError\t读取时出错。\t\r\n967\tgui_confirmDialog_body_somethingWentWrong\tNEW_ENTRY\t\r\n968\tgui_pcPatch_patchInfo_confirmDialog_body\t在本次更新后不再兼容之前版本的存档。如果你还想用以前的存档继续游戏，可以选择将游戏归滚到之前版本。你的游戏进度不会被版本更新覆盖。如果想要了解如何将游戏版本回滚，请访问我们的网站。\t\r\n969\tgui_pcPatch_saveGameInfo_confirmDialog_body\t此存档与当前游戏版本不符。如果你还想用以前的存档继续游戏，可以选择将游戏归滚到之前版本。你的游戏进度不会被版本更新覆盖。如果想要了解如何将游戏版本回滚，请访问我们的网站。\t\r\n970\tgui_pcPatch_saveGameInfo_confirmDialog_button\t前往网站\t\r\n971\tgui_pcPatch_difficultyInfo_confirmDialog_body\tNEW_ENTRY\t\r\n972\tgui_missionMenu_badge_OniMode\tNEW_ENTRY\t\r\n973\tgui_menuContentPanel_missionMenu_difficulty_op3_name\tNEW_ENTRY\t\r\n974\tgui_menuContentPanel_missionMenu_difficulty_op3_desc\tNEW_ENTRY\t\r\n975\tgui_menuContentPanel_eyeTracking_info_name\tNEW_ENTRY\t\r\n976\tgui_menuContentPanel_gameplay_selectController_name_xbox\tNEW_ENTRY\t\r\n977\tgui_menuContentPanel_gameplay_selectController_desc_xbox\tNEW_ENTRY\t\r\n978\tgui_menuContentPanel_gameplay_controllerRumble_desc_xbox\tNEW_ENTRY\t\r\n979\tgui_consoleUserManager_user_signOut_header\tNEW_ENTRY\t\r\n980\tgui_consoleUserManager_user_signOut_body\tNEW_ENTRY\t\r\n981\tgui_consoleUserManager_user_switch_header\tNEW_ENTRY\t\r\n982\tgui_consoleUserManager_user_switch_body\tNEW_ENTRY\t\r\n983\tgui_pauseMenu_controller_explanation_inputModifier_hold\tNEW_ENTRY\t\r\n984\tgui_pauseMenu_controller_explanation_inputModifier_click\tNEW_ENTRY\t\r\n985\tgui_pauseMenu_controller_explanation_moreInputs\tNEW_ENTRY\t\r\n986\tgui_gameStart_pressAnyKey_pc\t按任意键开始\t\r\n987\tgui_inputBindingMenu_con_axis_rightStick_ps4\tNEW_ENTRY\t\r\n988\tgui_inputBindingMenu_con_axis_leftStick_ps4\tNEW_ENTRY\t\r\n989\tgui_thankYouScreen_consoleTrial_button_text_waitingForStore_ps4\tNEW_ENTRY\t\r\n990\tgui_thankYouScreen_consoleTrial_button_text_waitingForStore_xboxOne\tNEW_ENTRY\t\r\n991\tgui_confirmDialog_body_networkError\tNEW_ENTRY\t\r\n992\tgui_settings_video\t视频设置\t\r\n993\tgui_settings_gameplay\t游戏设置\t\r\n994\tgui_settings_audio\t音频设置\t\r\n995\tgui_settings_bootup\t启动数据\t\r\n996\tgui_settings_inputLayout\t操作配置\t\r\n997\tgui_confirmDialog_corrupt_save_loadingLevel_body\t游戏存档已损坏，任务将重新开始。\t\r\n998\tgui_settings_eyeTracking\t眼动追踪设置\t\r\n999\tgui_confirmDialog_body_saveError_outOfStorage_ps4\tNEW_ENTRY\t\r\n1000\tgui_pauseMenu_controller_explanation_help\tNEW_ENTRY\t\r\n",
  "m_PathName": ""
}