# Three.js ## 18 ? - switch weapon! - assets loader ## 17 weapon attachment - attach weapon to a bone - ennemy drop potions when die - drinking potion increase life - add dynamic damage: * is hit depending on weapon_hit_chance * hit_damage is ( 0.5 + random(0.5) - target defense) * max target damage - display text for each hit / heal - search for collisions when droping items to avoid placing them in places not reachable by the player ## 16 game improvement - Fix hover some keys (position y=1) - add stamina bar - Ennemy patrol pathes: round or between mazes with path find - New weight animation update only if needed, compatible with more than 2 animations