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20/12/2016

Game creation: rescue all the pingus!

Here is the article 16 about my series of posts about the game creation.

If you missed it, check out the previous part.

Changelog

In this "version" i made a lot of "not visible" changes, like class inheritance. All the objects depends now on an unique class which avoid a lot of code repetition.

The most noticeable change is the creation a new character: Pinga!.

Game threejs on github

Videos modeling

I made a couple of videos streaming while modeling two new characters: a small baby pingu and a big bear.

Pinga follow algorithm

The main character has now a followers array container. Also, all the animated characters have a following object which can be set to set the move target direction of the character.

Sources!

The sources are now directly available on github.

I created the tag "blog-22" to be able to reach the state of the project corresponding to this blog post.

You can also test the demo of the latest state of the project.

A demo of the editor is also available.